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Agile Release Planning

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Agile Release Planning

Introduction

A product roadmap is a tool that communicates about the vision, and the direction of the product that an organization is developing, over a given period. It responds to what and why the organization is concentrating on building a particular object or idea. Therefore, a product roadmap is a guiding strategy for the management team in the business institution. The following are the product roadmap; it describes the vision and the company’s approach. The second lone is that it provides direction and guidance to the strategy on how they can implement their plans as a company. The third role of the product roadmap is to ensure that the internal stakeholders are aligning with the organizational strategies. It also facilitates communication with external stakeholders, such as customers.

The product life cycle in agile involves determining the stages under which the product development will go through. The product life cycle in sharp can pass through the following steps: project initiation, planning, development, production, and retirement. The project initiation, also referred to as envision, involves coming up with what the company is developing (Leffingwell, 2010). It consists of coming up with a strategy that provides the company’s vision on what they are producing their goal and objective as an organization. The second stage is the planning stage, also known as the speculative phase. At this stage, the life cycle involves determining how and who will be on the team’s list in developing the product. It also consists of developing stories that will help in influencing the final consumer of the product. What and how the consumers will perceive the features of the products, and therefore, stories will help the organization. Hence it leads to story development at this stage.

The third stage is the development stage. The moment the responsible team gets all the organization’s requirements, they start immediately to develop a product. The developers will start with the first iteration, which they grow to have a high-quality, usable product at the end. The responsible team will repeat all the stages and, therefore, conclude on which are the best practices that will help them to achieve their product development in each cycle. The other step is the production stage. At this stage, the product is already in the market, and the final consumers are using it. Therefore at this stage, the organization should try to protect the product and ensure that it is used for the right purposes.  The final life cycle stage is the retirement stage. At this stage, the consumers are aware of the product, and they have consumed, but they are also aware of new products that can be used in place of the given product. Most of the products at this stage are replaced due to innovation and the changing taste and preferences of the consumers in the market. Hence, innovation leads to a change in the products and the introduction of new products. The reason the product developed may retire either because it’s not a cost-effective product or even a presentation of the latest products in the market, replaces the existing product.

Three iterations related to the development of mobile devices

The iteration process involves the repeated cycle that will help in getting the required results. The method may include the following processes evolutionary model, semi-structured model, and incremental variants. The evolutional model involves taking into account all the uncertainty on system requirements and technologies. At this model, the initial stage represents the customers’ argent requirement at the initial stage of development. The stage is flexible since it allows the system to change with changing technology in the market (Ruhe, 2010). The incremental model involves forecasting the conditions, future demand, and prospective consumer’s needs. At this level, it will include the development of the product depending on the consumer’s requirement, and it is developed early enough to allow the consumer to have time to test their product. It’s different with the evolution model since it will require the full development of the product. The other model is the semi-structured model. At this model, the specifications of the consumers need to be partly implemented at the beginning stage of the product development. Therefore, the developers will develop the whole product using instructions slightly from the consumers. The specification for every step is essential since it will help build something that will be of high function to meet the consumer’s requirements. Therefore, at this model, the semi-structure of the product will be designed according to the consumers’ features.

The risk associated with the development of mobile devices and the way to mitigate these risks.

The rate of detected growing security cases reported increases as the use of mobile application systems is growing in the market. Most organizations use mobile applications to conduct payment for their goods and services; therefore, many insecurity cases are reported. The use of mobile apps is helping most of the entrepreneurs to do their businesses smoothly and faster but, at the same time, facing some challenges that these mobile applications due to risks associated with them. Therefore, these mobile applications need to understand all the risks associated with the natural mitigation of these risks. Thus, the mitigation process should start from the development stage. Therefore the following are the three risks that are associated with a mobile application in E-commerce.

Real-time mobile security risk

To deal with any mobile risk, the developers should consider evaluating the device, application, communication channels, and add-on devices. The real-time mobile security risk will help mitigate some risks such as mobile device risk, mobile application risk, payment device risk, an add-on device risk. it also result of the direct interface and use of wireless malware. It can also be caused by the third party application or automatically generated malicious apps on android.

Avoiding common mistake in source code

In every mobile application, the developers should be keen on securing the SDLC program to avoid mistakes. Therefore, there are three ways in which one can ensure the software development life cycle. Therefore, to mitigate risk associated with security coding, the developers should use the OWASP mobile security guideline in source code development. Thus through the connection between all the parties, it will facilitate the security management for the program developed. It should be protected from the security signing, device security, server security, and control and incidence management system.

Securing mobile payment infrastructure

The mobile application is at risk due to third-party interference with the mobile app. Therefore to secure the mobile application, it will require obtaining data integration with third-party services and use. The applications should validate the third party code to protect the mobile app from the risks associated with third-party interference. It will also help in securing the backend services and the platforms. It involves protecting mobile applications from external servers such as websites.

Maintenance stories based on the project contest

The advantage of using the agile project is the use of stories in their software development. It’s because the consumers will behave differently depending on the kind of stories that they receive about the software developed (Ambler & Lines, 2012). Some examples of the maintenance stories based on mobile development are as follows; as a trainer, one will be able to add new courses to attract new, more students in the institution. The second example is that; as a student, it will help in searching the course offering in the institution; therefore, being in a position to identify which course interests an individual. Thus, the use of mobile applications in the business will help the trainer add more classes to reach all the customers they are targeting. At the same time, the consumer will use the same application to identify the services offered that will interest them.

Examples of performance cards

Performance cards in an agile project involve the documentation of the essential operations and performance requirements for building the product. The performance cards can be marked as the feature cards which state the needs, and the other one is the acceptance test card. The feature performance card has a list of operations, and performance requirements are listed, for example, in the myriad design decision. In this design card, the first decision revolves around weight. Where weighing is essential, since it involves the whole product developed. For instance, the weight of an object loaded on the internet site in the mobile application affects all the apps. Therefore, if the object’s importance is over the expected one, the performance criteria are negotiated, and the way forward is evaluated for the better project. The other example is the performance card, which has many colors than feature cards; therefore, it contains some subheadings such as the name, description, and the quantitative performance goals of the product developed. It should also include the performance test that will help to show the customers that the product meets all the performance criteria expected by the customers. The test show is essential even if some products are risky since it will affect some people if the product is not fully developed. Therefore, some products their performance test can be done when the product is fully developed.

Conclusion

The product roadmap provides the company with the direction and time frame of what needs to be done. It acts like a communication tool about the vision and the goals of the company. Therefore, it helps the organization to work towards the goals and their objectives hence remaining focused.  The product life cycle determines how the product will be developed and whether it will meet the consumer’s requirements. Therefore, during this stage, the developer should ensure that all the risks associated with mobile device development are mitigated.

 

 

 

 

 

 

 

References

Ambler, S. W., & Lines, M. (2012). Disciplined Agile delivery: A practitioner’s guide to Agile software delivery in the enterprise. IBM Press.

Leffingwell, D. (2010). Agile software requirements: Lean requirements practices for teams, programs, and the enterprise. Addison-Wesley Professional.

Ruhe, G. (2010). Product release planning: Methods, tools, and applications. CRC Press.

 

 

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