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How Can I Create Jewelry That Stimulates People’s Interest In Dancing In Their Normal Life?

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How Can I Create Jewelry That Stimulates People’s Interest In Dancing In Their Normal Life?

Aim: Topic as a point of Interest

Dancing has been an activity conducted for \[ a long period, and it is known to benefit both psychological and physical fitness. In a bid to help people handle these problems, this study proposes art of jewelry as a creative expression to stimulate people in dancing.

Scope of Research Enquiry

Secondary Research

Muybridge made his elaboration by photographing the complete movement process and presenting it to the audience as static images in sequence Jewelry art is created by craftspeople in the studio emphasizing a specific design and expression, see fig.3. A man dancing in an iPod product advertisement shows the effects of the energetic, music, and upbeat related to the quality of sound (Larson, 2014). Jewelry art can create an impression of virtues and features that are associated with the materials used to make the jewels.

Sarah has a very professional and unique understanding of dance. From fig.1 by an example of jewelry art by Sarah, there is evidence of the connection between memory and cultural influences in her work. From her work, other jewelry products are made to reveal some parts of the body that are most affected by people who are getting old; this influences old people to get into dancing activities. An example of such work is shown in fig.1 (portrait earing silver), which shows the line of spine anchoring the whole art; this anchor can send a response of strength to people.

 

 

 

 

  1. the dance artist Sarah Warsop                   http://sarahwarsop.com

However, in her works, dance is not only soft and beautiful but also tough. It is a deeply expressive art form. Also, she seems to target elderly people and people who are most likely to buy her jewelry products. Sarah also has many drawings related to music and dance.

In other words, devices and gadgets are used in influencing people on doing something through music and then dancing from energetic music. Like the advertisement in iPod and their devices, jewelry art created an impression than reflects attributes surrounding cultural activities.

 

 

 

 

 

 

Fig.2: The commercial advertisements of iPod and Airpods

Apple’s advertisements for dancing are amazing. From a business perspective, it knows exactly what the audience is thinking and what they need. In these videos, “dance” has nothing to do with “professional.” Furthermore, anyone can use music and dancing to relieve the pressure in life and work.

Fig.3: A motion picture projection by Eadweard Muybridge

After investigating Eadweard Muybridge and his works, Tabea’s work always carries narratives in an art jewelry context. She creates a small but colorful world for the audience to explore and to read the story through her jewelry. This leads to rich content in her work.

http://www.tabeareulecke.com/work#/candice-whitman

4Tabea Reulecke

 

 

 

Fig.4: Tabea Reulecke.

Verspreche necklace (wood, paint, gold

Primary Research

Summary of Primary Research

Before the lockdown, I managed to make several observational on the studio work and came up with pictures of people dancing and other related sketches. Further, I collected/gathered the information from the observations; this includes illustrations based on dance videos, dancer photos, photos from ads, and online artwork from the related fields such as Sarah’s workshop. I also did some sketches of my own body to understand the nature of body movement. I used the study model of George Brandt Bridgman, which helped me understand the human body’s anatomical structure and mechanism. I further abstracted the sketches from the study model to have figurative human body shapes through a pencil work. I managed to get a more accurate and refined visual representation of human body movement (my body) through colored collages.

I also researched the performing artist Alura Cervini and the dance artist Sarah Warsop (online platform), together with the commercial advertisements of iPods, AirPods, and HomePod from the Apple company, fig.2. Based on these, I emphasize more on understanding the natural movements of the human body.

Direction of Travel

This semester I wish tor understand how jewelry can influence dancing while relating to artist work presented and studio work I performed. I also wish to do research on the relationship of dancing with a particular product/object association. Most likely, people will practice dancing as a reflection of these triggered memories. I will use extensive resources on the data provided by the study in a bid to understand the relationship between static and dynamic processes in people’s physical movement.  In general, narratives seem to suit better in an art jewelry context than a commercial context. In my project this semester, I will try to re-examine my work’s narrative nature in a commercial setting, which will become an innovation in my work. The study will be driven by the curiosity of the inspiration of jewelry art and dancing. The data are taken from studio observations,  secondary data, Sarah’s jewelry, and other artwork will be explored in this research; this is the inspiration that leads/influences body movement such as dancing. Documentation like this will provide a better understanding of the research and guide the project design development.

 

Timeline

WeekDateDurationTaskObjectives
1.(5-7 June)01.06 – 07.06· Round table events

· Secondary research-debates

 

· Contextual research

Context debating

Refraining to key questions

(8-12 June)08.06 – 14.06· Proposal formative assessment submission

· Start the design journey:drawings

Submitting format and design drawing
16 June

 

(15-8 June)

(19-20 June)

15.06 – 21.06· Peer-led crits(16 June)

· Ongoing design

· Ongoing design &models

Follow up-to activities
(23-5 June)

 

 

 

 

 

 

(25-7 June)

22.06 – 28.06· Proposal modification

ü Refining research question

ü Reference articles

ü Add critiques

ü Resume debates

· Ongoing design and jewelry arts

Refining the data and researches

The kick-off to the actual project

(29 June – 3 July)

 

(3-4 June)

9.06 – 05.07· Ongoing design and jewelry arts Design journey samples and sketches

· Complete the first draft of the CV

Design, Sketching, and CV
(6-7 July)

 

 

8-11 July

 

 

06.07 – 12.07· 1. Complete the second design and reflect on the second (jewelry piece)

· Start the third design

Commencement of 3rd piece of jewelry
(13-15 July)

(16-17 July)

(16-18 July)

13.07 – 19.07· Complete the third design and reflect on the third design

· Improve the proposal

· Start the fourth design

Continuation and proposal improvement
21-3 July

20-4 July

29.06 – 05.07· crits -quality control

· 4th completion

Completion and reflection
28 July

 

29 July

 

27.07 – 02.08· Pecha Kucha –

· promotional film plan

planning
6 Aug

 

(7-8 Aug)

 

(3-7 Aug)

 

8 Aug,

03.08 – 09.08· crits- 3min films

· Complete CV and upload CV checker

· Complete the seventh and eighth

· Artist Statement

designs and reflect
(11 Aug)

(11-5 Aug)

(10-4 Aug)

10.08 – 16.08· peer-led crits

· Complete the ninth and tenth designs and reflect

· complete 3min film

Design and reflection
(18 Aug)

(17-9 Aug)

(19-22 Aug)

17.08 – 23.08· peer-led crits

·  Complete the remaining content of LO4

· Complete Portfolio

Completion of the portfolio and other related content
24.08-30.08· Check for omissions, and upload in advanceProof checking

 

References

Hagtvedt, H., & Patrick, V. M. (2008). Art infusion: The influence of visual art on the perception and evaluation of consumer products. Journal of Marketing Research, 45(3), 379-389.

Bayburtlu, Ç., & Ulusman, L. (2016). The influence of art education on jewelry design. In SHS Web of Conferences (Vol. 26, p. 01034). EDP Sciences.

Cohen, G. (2009). New theories and research findings on the positive influence of music and art on health with aging. Arts & Health, 1(1), 48-62.

Larson, M. (2014). Iconic multimodal communication: A case study of Apple’s iPod silhouette ad campaign. Montana Tech of The University of Montana.

Sarah Warsop. (n.d.). Sarah Warsop. https://sarahwarsop.com/#/body-3057-jewellery/

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