Research Methods and Project Design
Group Project Title
Internet of Things Enabled Smart Stadium for Enhanced User Experience
Assignment 2: Group Report
Student names and Student IDs
Srinivasa Rao Modugula MIT190011
Aleem Mohammed Mit171391
Olufunsho Abiodun Olubowale Mit181554
Deepanshi Yadav Mit181591
Shaik Azeem Mit182500
Bishnu Sapkota Mit182040
Project Supervisor Name: Sanjeeb Shrestha
Industry Name: 111IT Solutions
Contact Name: Mr Shiv Poudel
School of IT and Engineering
Table of Contents
Project Plan and Preliminary Design. 3
Schedule of Weekly Activities. 3
Role and Responsibility of Each Team Member. 5
High-Level Project Design with Diagram.. 6
Project Individual Design Approaches. 7
Use Case 1: Green of Ground Activity. 8
Use Case 2: Flood Light Automation Activity. 8
Use Case 3: Security of Camera Option. 8
Use Case 4: Managing Smart Parking System.. 8
Use Case 5: Maintain Restroom Hygiene. 8
Use Case 6: Smart Communication Bandwidth Crunch. 8
Hardware Budget Specification. 8
Software Budget Specification. 9
Project Plan and Preliminary Design
The section explains weekly activities, roles and responsibilities of team members in the project, Gantt chart for project planning. High-level architecture design for the smart football stadium, use case diagrams for six O&M activities and budget implementation details for project development.
Table of Weekly Activities
Week | Weekly activities |
Project Overview | |
Week1 | 1. Week 1 was focused on understanding the project and smart stadium concept. 2. Our supervisor for was supportive and explained project overview, IoT system project domain, and problems for the current stadium and lack of smart facilities. 3. Weekly meetings timings were decided through mutual understanding. 4. Objectives were decided after units such as IEEE journal publication and prototype implementation for IoT system. 5. Our mode of communication was fixed, for example, weekly email and face-to-face meetings. |
Literature Review | |
Week 2 | 1. Week 2 was focused on conducting literature reviews on the topic. 2. Our supervisor introduced us to the concept of IoT technologies, and it’s smart to use. 3. Different applications of IoT were explored, such as smart cities, smart homes, healthcare, and intelligent infrastructure. 4. Team lead analysed client requirements and implementation of IoT device in Football stadium. 5. IEEE research papers were gathered from Google scholar and shared with the client. |
Prototype | |
Week 3 | 1. Week 3 was focused on conducting a literature review on gathered papers. 2. Assignment 1 discussion and work division among group members was accomplished. 3. The prototype was planned for the concept of IoT devices and desktop/mobile application. 4. Prepare study notes to understand the concept of IoT devices. |
Research Questions, Desktop/Web Application | |
Week 4 | 1. Revisions of the individual literature review were done after getting supervisor comments. 2. Literature review document after the revision was demonstrated in front of our client. 3. Discussion for project views, and project web interface (Desktop/mobile) as held in meetings. 4. Formulate research questions and reviewed them as per requirement. |
Project Title, Submission | |
Week 5 | 1. In the supervisor meeting, we disclose an IEEE paper titled – ‘IoT enabled Smart Stadium for Enhanced User Experience.’ 2. Assignment 1 – Group report was submitted. 3. Suggestions for hardware and software requirements were made. |
Attend Workshops | |
Week 6 | 1. Design project prototype and seek supervisor approval. 2. Join workshops for mobile app coding, desktop app coding and user design interface. 3. Work on comments provided by the supervisor for assignment 1 group report. |
Work on Comments | |
Week -7 | 1. Identify different architectures to implement smart stadium through IoT devices. 2. Modify Assignment 1 group report as per week one comments. |
PPT | |
Week-8 | 1. Prepare PowerPoint presentation as per discussion with the supervisor. 2. PowerPoint presentation submission to client. 3. Create the second prototype for IoT smart stadium. |
Design | |
Week-9 | 1. As a presentation scheduled for this week, we presented our design approach orally in our meeting. 2. Presentation of the high-level design approach, use case diagrams and roles and responsibilities. 3. Meeting with client and project progress so far will be discussed. 4. Take the supervisor suggestions for improvement. 5. Submit Assignment 2 Group Report for project design. |
Activities will be accomplished in the upcoming weeks | |
Week-10 | 1. Waiting for client and supervisor review for the project. 2. Work division for team members in assignment three final report. 3. Assignment 2 Group report revision after supervisor comments. 4. Make PowerPoint presentation for week 11. |
Final Submission | |
Week -11 | 1. Show final report, and PPT to the client, and supervisor. 2. Complete conclusion, recommendations and future work. |
Next Semester Plans | |
Week -12 | 1. Plan work for next semester. 2. Gather new technologies with advance concepts on IoT devices. 3. Publish IEEE paper IoT enabled Smart Stadium for Enhanced User Experience.’ 4. Final PowerPoint submission for the project. |
Role and Responsibility of Each Team Member
Roles and responsibilities for each team member are defined in below table. Please note all the activities are work done from Week 1 to Week 9.
Role | Team Lead | Member 1 | Member 2 | Member 3 | Member 4 | Member 5 |
Week | Place Student Name | Place Student Name | Place Student Name | Place Student Name | Place Student Name | Place Student Name |
1 | Meeting with supervisor and submit code of conduct document. Gather project overview and understand the concept of IoT | Construct project goals and discuss with team lead and code of conduct document. | Agree to code of conduct document. Make notes on project topic for research. | Agree to code of conduct document. Make notes on project topic for research. | Agree to code of conduct document. Make notes on project topic for research. | Agree to code of conduct document. Make notes on project topic for research. |
2 | Research and gather about IoT Smart stadium for Journals, Conference papers from various sources such as IEEE, Google Scholar. | Research three peer-reviewed journal articles and conference papers from Google scholar on IoT definition, characteristics | Research three peer-reviewed journal articles and conference papers from Google scholar on IoT implementation | Research three peer-reviewed journal articles and conference papers from Google scholar on architectures in IoT | Research three peer-reviewed journal articles and conference papers from Google scholar on IoT advantages and applications. | Research three peer-reviewed journal articles and conference papers from Google scholar on adoption and security issues. |
3 | Formulate research questions and work on literature review. Assign the task to each group member. | Formulate research question first and work on separate literature review. | Formulate research question second and work on separate literature review. | Formulate research question third and work on separate literature review. | Formulate research question fourth and work on separate literature review. | Formulate research question fifth and work on separate literature review. |
4 | Submit assignment 1 Group report to supervisor. | Gather project objectives and write in report assignment 1. | Write background and project objectives. | Prepare project requirements for hardware and software. | Write a literature review summary for the report. | Write the introduction of assignment 1: group report. |
5 | Gather comments from the supervisor and make corrections for assignment 1 group report. | Make corrections for comments as per written topics. | Make corrections for comments as per written topics. | Make corrections for comments as per written topics. | Make corrections for comments as per written topics. | Make corrections for comments as per written topics. |
6 | Attend workshops for design, and mobile, and desktop application concepts. | Learn how user-centric design is created for mobile and desktop apps. | Prepare notes on HTML, CSS and other design tools. | Learn to code on Java programming. | Design a rough prototype. | Design a rough prototype. |
7 | Develop a prototype and show to the client. | Show prototype to 111IT solution and supervisor. | Show prototype to 111IT solution and supervisor. | Show prototype to 111IT solution and supervisor. | Show prototype to 111IT solution and supervisor. | Show prototype to 111IT solution and supervisor. |
8 | Make a PowerPoint presentation and seek supervisor approval. | Prepare slides 1-4 with proper bullet points on topic heading and subheadings. | Prepare slides 4-5 with proper bullet points on topic heading and subheadings. | Prepare slides 6-8 with proper bullet points on topic heading and subheadings. | Prepare slides 9-10 with proper bullet points on topic heading and subheadings. | Prepare slides 11-14 with proper bullet points on topic heading and subheadings. |
9 | Use case diagram for assigned activity 1. Inputs in the High-Level Design diagram, weekly events. | Use case diagram for assigned activity 2 — inputs in High-Level Design diagram, weekly events. | Use case diagram for assigned activity 3. weekly activities. | Use case diagram for assigned activity 4. Inputs in the High-Level Design diagram, | Use case diagram for assigned operation 5. High-Level Design diagram, weekly events. | Use case diagram for assigned activity 6 — high-Level Design diagram. |
Gantt Chart
High-Level Project Design with Diagram
The high-level project design includes different activities which would be accomplished by the desktop and mobile application through IoT devices. The app will offer various features to monitor and control operations. Stadium operators face issues to provide users with enhanced experience due to lack of management. However, desktop and mobile app connected to IoT devices like wireless sensors, cameras, game video, and digital will provide staff with complete knowledge to maintain and conduct operations [1]. These operations are specific to improve conditions of the stadium, such as light, security, ground irrigation, and smart parking. For example, managers will be able to change temperatures, indicate restroom cleaning and light conditions through a single click from mobile or desktop app [2] (see figure 1). Whereas, a smart parking system will provide parking slots to the fans in the nearest parking areas [3]. Furthermore, four layers of project design diagram describe data store, core platform, applications and security access. The architecture is designed with a layered approach to describe each function separately (see figure 2).
Figure 1. Smart Stadium Feature Platform Source [5]
HLD Diagram
Figure 2. High-Level Architecture Design Diagram [5]
Project Individual Design Approaches
The block diagram for each separate operation and maintenance activity is described below through the use case. Each user is the manager who is responsible for handling individual task out of six O&M events.
Use Case 1: Green of Ground Activity
Use Case 2: Flood Light Automation Activity
Use Case 3: Security of Camera Option
Use Case 4: Managing Smart Parking System
Use Case 5: Maintain Restroom Hygiene
Use Case 6: Smart Communication Bandwidth Crunch
Budget
Hardware Budget Specification
Budget Item | Cost Per Unit | Total Cost |
Employee – Computer and smartphone for O&M activities | Computer = $400 Smartphone = $300 | 6 * 400 = 2400$ 6* 300 = 1800$ |
Physical Connectors RJ45, USB-C, and BNC | $2000 | 3 * 2000 = 2000$ |
Passives – registers, capacitors, clock and crystals | $1000 | 3 * 1000 = 3000$ |
Wireless access points – hub, switch, router, Wi-Fi extender | $ 5000 | 4 * 5000 = 20,000$ |
Sensors – OT sensors, Light heat sensors, GPS, temperature, light and soil moisture sensors attached to micro controllers | $10,000 | 4 * 10000 = 40,000$ |
Printer | $2000 | 1 * 2000 = 2000$ |
Cameras | $ 1500 | 1 * 1500 = 1500$ |
Total = |
Table 1. Hardware Budget [4]
Software Budget Specification
Budget Item | Cost Per Unit | Total Cost |
Windows | $ 2500 | 1 * 2500 = 2500$ |
Online Support for Network | $2000 | 1* 2000 = 2000$ |
Middleware Components | $ 1500 | 2 * 1500 = 3000$ |
Data centre infrastructure for storage | $3000 | 1 * 3000 = 3000$ |
Mobile SDK components | $1000 | 1 * 1000 = 1000$ |
Total = |
Table 2. Software Budget [4]
References
[1] M. McLaughlin, “How Sports and Entertainment Venues Use IoT to Make Stadiums Smarter”, Technology Solutions That Drive Business, 2019. [Online]. Available: https://biztechmagazine.com/article/2018/05/how-sports-entertainment-venues-use-IoT-make-stadiums-smarter. [Accessed: 20- Dec- 2019].
[2] Intel, “Smart Stadiums Lead in Profitability, Fan Experience, and Security”, Intel, 2019.
[3] N. Malkar, P. Taklikar and R. Khan, “Survey Paper on An IoT Based Smart Parking System”, International Journal of Scientific Research in Computer Science, Engineering and Information Technology, vol. 5, no. 2, p. 633, 2019. [Accessed 20 December 2019].
[4] A. Klubnikin, “Internet of Things: How Much Does it Cost to Build IoT Solution?”, Custom Software Development Company. Software Development Services in the USA. [Online]. Available: https://r-stylelab.com/company/blog/iot/internet-of-things-how-much-does-it-cost-to-build-iot-solution. [Accessed: 20- Dec- 2019].
[5] Infosys, “Smart Connected Stadiums, Smart Venues, Revolutionary Experiences”, 2018.