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violent video games should/should not available for purchase by anyone under age eighteen

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violent video games should/should not available for purchase by anyone under age eighteen

video games have been the first time available for the public in the 70s. The first games were simple black and white games. That games were simple shapes in some cases. One of the most famous arcade games, Conan Exiles, was just labour of love for the game. Game mechanics become more and more complex at every level. (Tyson)with these mechanics and hug graphics improvement in the violence games have been created and expose young children to things they should not see

In the US, video games are very common among children; almost over 90 % of children playing some video games. In youngsters, the number is even higher, at 97 %. Given that most of the video games contain violence, it can say that most American youths are opened to violent video games (Scutti). How do these games influence the youth’s developing minds, and what should we do to protect them?

In the United Nations, video games are considered the best entertainment, and it has become popular for many years. The video game also varied on people what type of game they are playing. In the United Nations, there is no restriction on download games or buy violence games. Below 18 age children download or buy this game and play—this type of game affects our society. However, when it comes down to violent video games, no one under the age of 18 should be permitted to purchase them. The effects that violence video games have on children and adolescents are harmful. Some people believe that violent video games have no impact on children. They believe that violent games do not affect a child’s behavior or actions. However, I can’t entirely agree because children can pick up negative outcomes from these games.

 

Vidoe games badly effect on teenage children. Many parents did not know about their side effects.

Lots of research have done if children start linking their game enemies with real-life children to become violent in life. On the other hand, many psychologists said children follow those things which happen in their surrounding. If they play these games, they follow them. Each side claims to have solved the controversy, but they both have captivating evidence to prove their side right (Rowlands).

Journal of experimental social psychology explains, if children spend 20 mint to play violence video games, they become desensitized. This desensitization can make a person become more violent as their thinking is skewed. (ProCon).

Video games have many positive and negative impacts on children’s mind. Violence game helps your mind to solve the problem and to have to perform quick control action in coordination with the objects you see and improve the skill of the player in other areas such as sports and music. When Ronaldo Reagan visited Disney’s Epcot, he realized the importance of video games to develop children life skills.

He said, “Many young people have developed unbelievable body, hand, eye, & brain coordination in playing these games. The Air Force department believes these kids will be outstanding pilots should they fly our jets.” Video games can provide skills to kids with they can use. Now, video games use in the military to train personnel and to place them in battle situations in a way that was not possible before. He also says:

“Now, do not get me wrong. I do not want the youth of this country to go home and tell their parents that the President of the United States says it is all right to go forward and play video games all the time. I still believe Homework, sports, and friends come first.”

He has a reasonable period of spending too much time on video games. Video game addiction is real and can get in the way of responsibilities, so just like all things, it is good in moderation (Reagan).

According to export violence, games should be ban or only allow to download at age 18. research shows that children who were starting gaming at a young age in life, play video games for long periods, & who play predominantly Mature content with sexual & physical violence will likely exhibit a more significant number of below noted adverse effects. According to research, children who continuously play the violent game from the last 4 to 5 years it affects their lives. It should work with their parents, physicians, and therapists to improve access to healthy activities and stop using video games under the age of 10 or 12. Teens who are older than 12 years of age and demonstrate more than 3 of the following conditions would benefit from increased access to healthy activities and subsequently reduce game duration, change to non-violent game content, and possibly consider quitting gaming altogether until 18 years of age.

The question remains whether violent video games should/should not be available for purchase by anyone under age eighteen? A violence video game should not allow for underage children its effect on the children’s mind. According to research, children who continuously play the violent game from the last 4 to 5 years it affects their lives. It should work with their parents, therapists and physicians to improve the way to healthy activities and stop playing video games if under the age of 10 or 12 years. Teens who are 12 years old and demonstrate more than 3 of the following conditions would benefit from increased access to healthy activities and subsequently reduce game duration, change to non-violent game content, to physical activity and possibly consider quitting gaming altogether until 18 years of age. We can take strick action to make sure that their minds do not become defective. It is up to the parents to judge what is best for children and protect them. It is up to us to decide what should be available and allowable to consumers. While video games can act as a threat, it is uncertain on whether they do. Until we find out its effects, we have to protect our children and their developing minds from these attacks.

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